The ability to compact ore at a Company Citadel or Capsuleer Colony was introduced on April 7th, 2021. Compression requires sufficient quantities of common ore (and maybe 10 units of Rich Ore, which was previously known as Condensed Ore) and some energy to produce 1 unit of Condensed Ore.
This makes it easy to take 100 times more ore/volume than some of its uncompressed equivalents, making schlepping ore to markets and quickly relocating ore. Ores are compressed to reduce their volume.
Previously, this procedure was only accessible in Player Operated Starbases (POS) and specialized ships, and however, with the update of upwell frameworks, now it is readily available.
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Ore Compression Mechanics
Compressing ore could be accomplished in an upwell structure owned by a player such as a Citadel, Engineering complex, or Refining that provides the recycle service for free! Condensing ore reduces its volume by an index of 100, making it easier to transport across New Eden.
Compacting ore, on the other hand, cannot be reversed. The compressed ore must be sold in the industry or refined into minerals. It is not a negative idea because close ore is always more valuable than non-compact ore.
You can use the structure search engine, i.e., go to Eve menu, select Business, select Structure Browser to find neighboring upwell structures and give reprocessing services. Make sure to sieve out the frequent channels because, while they can provide reprocessing, they can not condense your ore.
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Keep in Mind
I recommend that you release your entire ore hold at either of these up-well channels and condense it while extracting. That way, you’ll be capable of carrying it easily and quickly to anywhere you want to sell it. Compact ore might be packed into the ore hold, but be cautious; it is quite simple to make the ship useful by loading 100 entire uncompressed ore heaps into it.
Take note that all of these stations are purchased by the players. This means that they’ll be deleted, killed, changed ownership or their services changed over time.
Ore compression has its expertise that, when trained, reduces the cost of fuel of compacting your ore. To practice this skill, you must be at least Tech level 5.
- Basic ore compaction results in 5% lower fuel costs per level.
- Enhanced ore compression results in a 3% reduced fuel costs per level.
- Professional ore compression results in a 2% reduced fuel costs per level.
While compressing ore, mentoring this expertise to 5/5/5 will lead to a 50% decrease in energy consumption.
These abilities are adequate for large compaction projects but useful for various industrial activities. The decompression part is more difficult, and I suggest learning it on a new character to save clone prices or to have him in a separate place than your compaction character.
Following skills are also needed:
- Refining 5: Refining is required to convert your compact components or ammunition back into minerals, and it’s the fundamental skill for doing so.
- Refinery Efficiency 5: Allows for more efficient polishing of meteorite ore. This project does not require it, but this is required for Scrapmetal Processing.
- Science 4: A basic requirement for metallurgy and useful for analytics players.
- Metallurgy 5: Used to shorten the amount of time needed to research to enhance the mineral effectiveness of blueprints. In summary, useful, but especially so as a precondition for scrap metal handling. Regrettably, this expertise takes an eternity to master.
- Scrapmetal Processing 4: The king of refining abilities. This enables you to have a flawless refine on your mineral deposits with the appropriate refinery terminal (and potentially some implants), culminating in almost zero minerals damaged in the compaction or decompression method.
Once you’ve honed these abilities or are nearly there, you must start looking for compression blueprints.
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For compression blueprints, there are several viable options. Some provide good compression than many others; however, there are a few things to consider:
- Local Supply: Many ores could be in plentiful supply here in the marketplace, or you might already have a large stockpile of a specific mineral. I discovered that there is effectively infinite pyrite made domestically in my area, so I want to stop bringing out unnecessary amounts to reduce the overall space and exertion.
- Mineral Ratio: Are you constructing technology I ships? This necessitates a primary mineral mix than, say, capital parts. Do you intend to build a Nyx supercarrier? That would necessitate a significant amount of importing, and trying to bring billions of extra undesired minerals even though you opted for the incorrect compression template will be extremely wasteful.