Wondering why your Fallout 4 companion keeps switching back to their default weapon? It’s a question many players have. The issue revolves around the game’s unique ammo rules for companions. Keep reading, and you’ll learn how to ensure your companion is always battle-ready with the right ammunition.
Do Companions in Fallout 4 Need Ammo?
When it comes to the companions in Fallout 4, the issue of ammunition is a bit different than you might expect. These trusty sidekicks come armed with default weapons that never run out of ammo. So, in a pinch, they’ll always have a way to defend themselves.
But here’s a fun twist: If you equip your companions with a weapon other than their default, they can still use it without limit, provided they’ve one piece of the right ammo. Intriguing, right? This means they can effectively utilize any weapon you give them, without draining your ammo stores.
This clever ammo conservation mechanic deepens the gameplay. It opens up strategic opportunities, providing a way to maximize your team’s firepower without worrying about running out of bullets. So, while your companions don’t technically need ammo, having it can certainly give them an edge in battle.
When Can Companions Use Ammunition?
Your companion begins to consume ammo the moment you equip them with a non-default weapon. However, they only use it during battles. This aspect of the game adds a layer of strategy. You can’t simply equip them with a potent firearm and ignore it. Monitoring their ammo count is crucial. If they exhaust their ammo, they revert to their default weapon.
Interestingly, this rule doesn’t apply to their standard weapon, which boasts unlimited ammo. Balancing when to equip them with a stronger, ammo-consuming weapon, or stick to their default weapon with never-ending ammo, is a decision you must make based on the current predicament.
Isn’t it an intriguing part of the gameplay? How do you usually manage your companion’s ammo? Do you often stick to their default weapon or equip them with something more powerful? It’s fascinating how such decisions can significantly impact the gameplay.
List of Companions and Their Default Weapons
Before we jump into the action, let’s take a moment to talk about the companions and their default weapons in Fallout 4.
Each companion in the game starts with a weapon that has infinite ammo. But remember, if you swap their weapon and they exhaust their ammo, they’ll go back to using their original weapon.
Companion | Gun Name |
---|---|
Cait | Double Barrel Shotgun |
Codsworth | Flamethrower |
Curie | Laser Gun |
Paladin Danse | Laser Gun |
Deacon | Hunting Rifle |
John Hancock | Double Barrel Shotgun |
Robert MacCready | Hunting Rifle |
Nick Valentine | Pipe Revolver |
Piper Wright | 10mm Pistol |
Preston Garvey | Laser Musket |
X6-88 | Institute Laser |
Old Longfellow | Lever Action rifle |
Porter Gage | Handmade Rifle |